Twice upgraded
Blocking:0
Armor:10
HP:35
Power:12,able to bring dead allies alive
Range:3
movement:2
Race:golem
Recovery:4
The necromancer is able to bring dead allies alive.
If one of your allies is killed the necromancer can bring the dead unit back in the arena.The unit will stay in the arena aslong as the focus is maintained or aslong the unit hasn't been killed yet
example:
My knight killed your Knight and your necromancer brings the knight back alive
note:The knight who was killed will not have 50 hp but 25hp!! and its blocking % has lowered with 10! and its armor is lowered by 3.
another example:
my Dark magic witch killed your mud golem and your necromancer has brought the mud golem back alive and now the mud golem has 30 hp left and has 0 blocking procent
and its armor is lowered by 3.
again another example:
My poison whisp has killed your Dragontyrant and your necromancer has brought the dragontyrant back in the arena
The dragon tyrant now has 34 hp left and its armor is lowered by 3 and blocking is lowered by 10

now when units do not have 30 hp or 30 hp like pyromancer or dark magic witch or poison whisp there hp will be not be lowered by 1/2
but by 1/4
example:Witch will have 21 hp remainted,pyromancer will have 23 hp remained and the poison wisp will have 23 hp remained
their blocking or armor will not be lowered.
The necromancer is also able to hit his target with magic using a smoke rush wich hit 12,10% chance to get enemy blinded for 1 turn.
(blind:If you use the blind unit it will have 10% less chance to hit enemy,will not be affective when hitting blockingless units like the mud golem.)
Range:2
Power:12
Target:1

note:only 1 necro golem is allowed in the arena!
sorry for my bad english,belgian.